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I figure I'll have people add a new world between each quest -- sort of space it out.
1. The rules on the GM Dice Sheet say that the GM can only have 10 dice on the table. Let's say I start with 10 in the first round, and after the first exchange, I get two dice knocked out. Is it okay for me to cross off two more dice from my dice sheet to bring my total back to 10? I think it is, but I wanted to make sure.4. Edges. Do they refresh to full between quests?
before we get into a super-conflicty scene, we do a pre-scene between that captain and that crewmember to kind of illustrate their relationship as it currently stands. It's a common Battlestar trick -- once that conversation has been had, the audience knows to 'watch' the crewmember in the following scene, knowing that it's 'their scene to be screwed with' by what happens.
I often find myself unsure of how many resources to spend on a conflict - should I blow all my edges and save all my dice?
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